posted by Zachary Lewis, 05:20 PM UTC, 17 July 2010 in Space Junk
It boggles my mind, but somehow, The Game Studio‘s first official game release, Space Junk, won first place in BoingBoing‘s “Games Inspired By Music” competition!

We beat out a lot of other great games, and in the end, it is all thanks to our players and voters to get us this far! As a reward, keep your eyes open for a new version of Space Junk!
posted by Zachary Lewis, 04:06 PM UTC, 08 July 2010 in Space Junk
Space Junk made it to the finals! You can check it out (and vote for it!) on the BoingBoing Arcade. Check it out, and wish us luck!
Huge thanks to HyperDuck for doing such an amazing job!
posted by Zachary Lewis, 09:36 AM UTC, 05 July 2010 in Space Junk
posted by Zachary Lewis, 10:14 PM UTC, 02 July 2010 in Space Junk
Even though we’re hard at work perfecting the junky space combat in Space Junk for the competition deadline of July 5th, we still need to test it. I decided to take some screenshots while I tangled with ion-spitting foes in micro-gravity. Check out what our current development build looks like after the break.
Read more…
0 Comments