Enemy Pathing in Money Thief

It turns out, getting A* to work is pretty easy if you use the right function calls. After banging my head on the wall for a few hours last night, I finally have this to show for myself.

Yeah, that blue guy found the best path to the money thief. Now that I’ve got this information, my little guys can make informed decisions as to where to move to properly retrieve their monies!

posted on
31st August 2010

posted by
Zachary Lewis

2 Responses to Enemy Pathing in Money Thief

  1. Loover says:

    I hope he can jump! 😀

  2. Zachary Lewis says:

    He sure can!

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