Every four months, there is an event called Ludum Dare. It is a 48 hour solo game competition, and I competed this time! I designed all the gameplay, wrote all the code, did all the art and composed all the music for this little piece. You can watch a short gameplay video below, or play it on Kongregate now! I hope you enjoy it!
29th August 2010
2nd July 2010
Even though we’re hard at work perfecting the junky space combat in Space Junk for the competition deadline of July 5th, we still need to test it. I decided to take some screenshots while I tangled with ion-spitting foes in micro-gravity. Check out what our current development build looks like after the break.
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