The kids at Kongregate love kommenting!

posted on
4th October 2010

posted by
Zachary Lewis

…thanks, guys.

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New Game Day: Red Chaser!

posted on
22nd September 2010

posted by
Zachary Lewis


BRAN NEW GAME, Y’ALL. You can play it on Kongregate now! It was created in under 24 hours, and features music from Cartoon Bomb. Here’s some deets:

You are an AWESOME RED SQUARE. Every other square IS AN ASSHOLE, so DON’T TOUCH THEM, or it’s GAME OVER. But, it’s no biggie, because AS SOON AS YOU LOSE IT’S TIME TO PLAY AGAIN. Yeah, you’re so cool, thinkin’ you’re still doing awesome. YOU’RE NOT ANYMORE. YOU LOST. SORRY,DAWG.

1 comment.

Space Junk Development Continues!

posted on
2nd July 2010

posted by
Zachary Lewis

Even though we’re hard at work perfecting the junky space combat in Space Junk for the competition deadline of July 5th, we still need to test it. I decided to take some screenshots while I tangled with ion-spitting foes in micro-gravity. Check out what our current development build looks like after the break.

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Can we tighten up the graphics on level three?

posted on
30th June 2010

posted by
Zachary Lewis

We’ve a mere five days left until Space Junk is set to be released upon the world, and for a quick development cycle, this little nug is shaping up to be quite fun! You’ll get to play it soon. I promise. Until then, take a gander as this picture. It’s worth a thousand words, you know.

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